Change Log for Terrain Bender

Version 1.0.16

6 April 2011
Fixed bug in terrain reader module. Thanks to Nathaniel.

Version 1.0.15

1 February 2011
Fixed bug with textures without alpha channel, which could not be displayed.

Version 1.0.14

18 October 2010
Added export of depth buffer to 8 bits and 16 bits grayscale raster image in PNG format.

Version 1.0.13

20 September 2010
Increased compatibility with Natural Scene Designer 5 for terrain models with very small or very large values. Thanks to Brett Casebolt.

Version 1.0.12

23 August 2010
The smallest value in exported terrain models is now usually 0. This should solve problems with renderers that cannot handle terrain models with very large values. Thanks to Martin Gamache.

Version 1.0.11

3 August 2010
Fixed a bug introduced with 1.0.7 that prevented the import of files in areas where the decimal separator is not a dot. Thanks to Bart-Jan Dekker for his help.

Version 1.0.10

21 July 2010
Fixed a bug for initial testing for the presence of OpenGL. Thanks to Boris Stern for his help.

Version 1.0.9

30 April 2010
Fixed threading bug that occasionally blocked the import of terrain files.

Version 1.0.8

11 March 2010
Level of Detail panel was not updated properly when loading a new grid. Fixed.
Fixed threading issues.
On Windows, a black background was sometimes shown at startup. Fixed.

Version 1.0.7

10 March 2010
Improved support for older OpenGL software and older graphics cards. Many thanks to Ramamurthy Suganthan for thoroughly testing and for providing detailed bug reports.
On Windows, the terrain view disappeared on occasion. Fixed.
Made the import of ASCII grid files more stable.
On systems with older OpenGL a lower resolution grid is initially displayed.

Version 1.0.6

4 February 2010
Added 64 bit version for Windows.
Fixed a bug in OpenGL detection code.

Version 1.0.5

25 January 2010
3D rendering completely re-written. Less memory is now consumed to display the terrain model, larger terrains can now be rendered. Many thanks to Gregg, terragon, Hugh and Tom for their help.

Version 1.0.4

23 November 2009
Fixed a bug that prevented Terrain Bender from starting on some Windows machines.
Improved error handling if OpenGL is not present or if an error occurs when starting Terrain Bender.

Version 1.0.3

16 November 2009
A more informative error dialog is displayed when a texture image is too large to be displayed.

Version 1.0.2

9 November 2009
Added a System Information window.
Fixed a bug related to texture mapping and hypsometric tinting.

Version 1.0.1

22 October 2009
Fixed a bug related to importing terrain models in geographic coordinates.

Version 1.0

21 October 2009
Initial release.
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